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Not so much abandoned as no longer interested in dealing with the release issues involved in supporting an AI related project and no longer using...
Yeap, it's been checked against 5.4 and I'm pushing it out sometime tomorrow. I got sidetracked by CryEngine 5's release. The only substantial...
Having used it for a bit now since it went PWYW: It's C# implementation would best be summed up as "are you comfortable diving into a random open...
It'll be open-sourced as soon as I finish documentation (had to bail on Unity for the current project, so it was untouched for a bit) and confirm...
Recent changes are mostly "hidden" in the form of a heavy refactoring triggered by tests of how cleanly everything will integrate with "basically...
The most recent focus has been data management. Specifically being able to find and view everything relevant to the utility AI system. Search...
For the past several days I've been working on a fairly flexible utility AI based system quite similar to Dave Mark's IAUS. (technically it's a...