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This is very helpful. How can I update this script save a scene automatically whenever a change is made to the scene?
Thanks a lot, can't believe that didn't occur to me.
To be honest, given the parameters for PrefabUitlity.InstantiatePrefab, I am not too sure how to apply it to create clones with my code example above.
I just solved it by returning the window to factory settings
Anytime I start the Unity application on my MacBook Pro the console ends up expanding, till it has finished loading, preventing me from accessing...
I used the code below to programmatically create clones of my prefabs. When I try to resize the prefab in prefab mode by none of the clones are...
Can someone please help me out
I have created a bezier curve with control points A, B, C, D, which are known (see image below). How can I find control points B1, C1, D1 for a...
I have written the following methods to rotate an arbitrary point around another arbitrary point by an angle over a duration. The point in...
Still trying to get this done
How would it be done?
I want to know if it is possible to lock or override the X and Y coordinates of the scale property in the inspector window so that changing one...
can someone please help me out
From the image below I know the positions A and B. How can I find positions C and D and the reflection (Er) of an object E in the line CD? Please...
I will be moving an object around several circles with different centres, so I'm not sure if this would be an ideal solution. I think a more...
From the image below, I know points `A` and `B` and would like to move `B` by e degrees (around A with in a circle of radius AB) to a point C...
Okay. A, B, C and D are game objects. I guess the part of the left and right side of the line joining M1 and M2 being symmetric is understandable....
can someone help me please
From the image below I have four game objects that are symmetric (distance from B to M2 is the same as C to M2, distance from A to M1 is the same...