A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I can't see why the company would attempt to stake any ownership over your product outside fo work. Unless it was in a contract, or something.....
Could really use this right about now...any timetable? UDE Avanced is half off and I really need a dialogue solution.
It's no problem, take all the time you need. This is a great asset and I can't wait. Also, I agree, a nice PDF manual or script reference wiki...
Great, looking forward to it!
Hey, Right now, I'm using waypoints for my AI. Just for reference, here it is here. I want to implement local avoidance amongst the AI, so that...
I got it! I was referencing the script where ZSort was, but I just imported the method into hoMove.cs and it was just fine. Thanks!
I'm basically finding myself coding the exact same things that HOTween offers (sequences, Reached End, MoveTo, PingPong , etc), and using much...
I guess in a sense, it's 2.5D, since it moves on the Z plane. Here's the desired behavior: [attach] Basically, this is the ZSort method: public...
I have lockPosition set to Z, but the Z value of the gameobject isn't being updated along with the Y value as the gameobect moves on the path, for...
Hey, I'm using SWS currently, rolling my own movement system. I'm finding myself about to code features that HOTween already has, so I'm...
Hey, I'm heard that it's general consensus that Character Controllers are expensive, and having too many object using them is bad practice. In...
Hey, I'm having a problem. I have my animation set up with enumerated states and a switch statement in Update. public enum AnimationState...
Hey, just bought SWS. I'm planning to use it for a 2D sidescroller, close to that of the Streets of Rage series, and I want to use it to help me...
Hey! Would it be possible to work out a waypoint solution for 2D XY plane? Or is it already supported?
Anything new?
Would it be possible to generate box colliders, too? This would cut down time on using colliders for tk2d animations.
I'd just use Thinkscroller, it does this really well.
Hey, I've at pretty simple question. I want to make an array of the keys I set in cInput, much like I could use KeyCode[] to make an array or...
Hey, I've been working in Unity for a few months now, and I feel as if I get the ins and ous, so far. However, I'm curious before I delve deper...
Hey, I just download 4.0, and imported all my assets etc, and I got 10 warnings and errors off the bat. I'm a beginner to Unity, so I wanted to...