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I decided to transform the xml into json, I tried an automatic converter but it didn't work, can you tell me the correct syntax for an array of...
hello, I'm using xml to store various information from my games, including the quiz system. The problem that only works in the editor, but in the...
ui + casino packages for only 4.80 usd: https://itch.io/s/87644/playlightgame-assets-goal
https://assetstore.unity.com/packages/2d/gui/2d-casual-gui-play-light-games-233493
Good Game Design Books: 1) The Art of Game Design: A Book of Lenses - Jesse Schell 2) Level Up! The Guide to Great Video Game Design - Scott...
https://prnt.sc/Py5wvgxQkol8 https://prnt.sc/5vZs-jvkpe52 any error here?
My Authentication code: using System.Collections; using System.Collections.Generic; using UnityEngine; using GooglePlayGames; using...
I made some changes, and now the error does not appear. But the google play login screen does not appear either.
when I start the game the authentication error "uisignrequired" appears and the "play games services" does not start. i try update SHA code e not...
Ok thanks. I'm having another problem now: when I start the game the authentication error "uisignrequired" appears and the "play games services"...
Try to use: https://docs.unity3d.com/ScriptReference/Object.FindObjectsOfType.html var allPowerups = FindObjectsOfType<ProjectilePU>(); int...
I have a 2d game on unity, I sent it to test on google play and it's compatible with 13000 devices only. I'm just using some plugins from the play...
1) learn programming logic. 2) Learn C#. 3) Learn the basics of unity. You can use ready-made projects and check how each thing works, checking...
1) Create one audioClip array. 2) Use Random.Range() for get the sounds index. 3) Play the sounds. If you need thats sounds dont repeat, you can...
You can try using coroutines: IEnumerator LoopCoroutine() { yield return new WaitForSeconds(1/30); OnLoop();...
Read this documentation: https://docs.unity3d.com/ScriptReference/Application-targetFrameRate.html 60 fps is enough
NullReferenceException: Object reference not set to an instance of an object MultiplayerGamePlayController.OnEventReceive...
null references error when the player dies, does anyone know how to fix it? I'm new to multiplayer development. using Photon.Pun; using...