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Good point. If the physics engine works anything like reality, it was a really bad assumption. I was definitely coming at my problem from the...
No, I'm assuming that the physics engine is internally calculating a force vector to apply to the rigidbody that simulates the rigidbody's...
Thanks. I figured I'd have to calculate it myself from Velocity, I was just really hoping i was wrong.
Is there a method that supplies the force vector being applied to a 3D rigidbody by the physics engine when its simulating inertia? Or, would I...