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There is a platform called Arena built on top of the Unity game engine and there is Unity mlagents. Do they have a relation between them or are...
Edit > Project Settings. If its the case maybe you should decrease the "Speed" constant coeff in your MovePosition() function
What is difference between SetReward() and AddReward() They all look like same while I am watching the cumulative reward in my environment. I...
They are using same brain which means same policy as you said. But I dont think this count as self-play. They basically learn concurrently in a...
The simulation runs x20 during training. You can change it from Player Settings> Time > TimeScale Maybe this is the case
I got a bit confused. If we run multi-agents with the same parameters in the same environment do we create a team learning or concurrent learning...
Well you can do the following: You can start training in Unity with Multi-agent and after training and getting a neural network for each you can...
In a very popular article called "Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms" it has been said that "the...
Thanks for the answer, It might be easier to convert this to gym environment and then use cloud computing maybe ?
Great source, I skimmed it, I think it is essential for these kind of simulation
Alright I was thinking the same. I tried the movement code and at some point they learned to go inside the outer walls of the environment and...
I would like to see support for spiking neural networks in Unity
Yeah that would be great if someone can confirm this, otherwise the actions will increase +1 for every branch and its definetly slows the...
It was going smooth until I started to use GAIL. Now eventhough I change the parameters in configuration file it doesnt change any parameters when...
This works like charm but one question: Shouldn't we also need to define case 0: for doing nothing ?
I need more processing power and I'm willing to pay for that. How can I run my simulation in cloud computing. Is there any easy way to do this ?
Thanks for the info, I will try and come back
Can you share your knowledge about mathematically calculating these, maybe it could be better option. And how to code strive left,right ?
In most of the example agents are using similar movement style -discrete rotation and forward with adding force. Even though it is a great way to...
I was thinking like you, if we have the opportunity to get more information from raycasts that would be awesome. I have one tag for both and I can...