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That's exactly the problem. As you can see in the image the ball is moving by the pullForce applied (you can see a white trail renderer and the...
The "(Vector2)dynObj.pullForce * Time.fixedDeltaTime" is added to the rigidbody and the rigidbody is moving. The problem is the pullForce...
I'm really lost and perplexed at what is going on here. I have an object that have all the gameobjects of the scene (SceneManager). The objects...
Thanks for the reply. I experimented a lot before creating this post, including using only the direction forward of the character as the origin...
Hello, I'm having a problem calculating an angle between 2 directions. My scene is made of 3D cubes (1x1) and a character. I want to calculate the...
Can i use this without vr?
Im trying it out on unity 5.5,and when using directional light setup the array "_frustumCorners" gives me an exception (out of range)
Thank you. It works!
I have an object as child of another that casts and draw rays in front of it in a chape of a cone (2D) I want to rotate the children (vision cone)...