A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi - sorry I missed your reply. Here it is :-) : https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-66169
Hi Solarian - that does indeed appear to be a bug. Thank you for bringing it to our attention! I will get it set up for processing internally.
Hi Tim, I tried to recreate your example on the latest 2022.3 (based off the documentation you linked to), but I wasn't able to reproduce the...
Hi, For 1), there is a dir filter you can use (and a corresponding -dir if you want to exclude a folder). This might do what you need. For 2),...
Hi, Assuming no shipstopping issues are found, 2020.3.43 is scheduled to be out towards the end of next week (release window is the 14-16th December).
Hi - yes, there's not a huge amount of info in that dump, unfortunately.. Which version of Unity are you using? Do you have the editor log from...
Those are fairly general questions, and a little out of scope for the Asset Database forum :-) I would recommend browsing through the tutorials on...
Hi - check out this tutorial for working with audio, and adding footsteps to a character walking on different surfaces. That should get you...
Hi - there have been a couple of issues with this workflow in some situations. - Check that you have the Unity editor open, signed in with the...
Hi, this is a question for the 2D team - you can find them over here : https://forum.unity.com/forums/2d.53/
I think the 'official' formal answer is to make a feature request here : https://unity.com/roadmap/unity-platform/pipeline-integrations , but...
Reimport is basically equivalent to AssetDatabase.ImportAsset(), and will attempt to reimport the asset from disk into the database - i.e....
A texture is essentially just an image file, so perhaps in this course it doesn't matter which images you use? Without knowing the course, it's...
Hi - the size of the Library folder might fluctuate between releases, but 900MB -> 1.6GB is much more than we'd normally expect. The asset...
Hi - have you checked the log files or crash reports for extra information? And have you filed a bug with us?
teamPlayerID will be returned by default by the id field on devices that support it, and both fields are available on public derived classes of...
Yes, unfortunately this was accidentally backported along with the fix you mentioned, which returns the team ID on devices that support/require it...
Hi - we're investigating something very similar to this at the moment and it would be really useful to get some more information from you, if...