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I restored fro a backup and it just started working again. Strnage
Try to run a 2018 Unity on Sonoma. Run's, but just throws errors and screen corruption all the way.
Anyone successfully got using dynamic linking working ?. I've import Firebase.DynamicLinks;. But the second I try and use even the most basic...
Adobe is abandoning my FUSE long term. Also, the current version isn't compatible with OS X Catalina. So I'm on the hunt for something easy to use...
So I delete the GameObject then add the CodeScannerLauncher script. Complile and got this. Lastest XCode version Ld...
I download it from the asset store, switched to iOS. Loaded "CodeScanner" scene. But "GameObject" has the error "The referenced script on this...
I can get Xcode to compile to a Mac Client. But to iOS it bombs like yours. But I guess at some point the iOS version worked ?