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If you still need a project to reproduce the issue: I am using your online cloud collaborate storage, get a copy of it and use that! Name is :...
Anyone got a clue to my question? Would greatly appreciate it ^^ What is the variable that holds all the Json Data?
What is the variable that holds all the Json Data? I think the Function that does it is: DynamicCharacterAvatar.cs line: 1854 public void...
Still in need of help, if someone got a clue pls let me know :)
What I try to achieve is the following: Host choses character in Scene1(MainMenu) Host starts game and changes to Scene 2(World to play in)...
For now it does work :) Well see if i run into new problems if I keep it like that :) I will let you know here if it doesnt work anymore ^^
The players will be mostly in the same scene, ill setup a vote once soneone runs into a trigger to go to dungeon a or b. But I want the "normal...
After you said I dont need 3 scenes and 2 are enough ive tinkled a lil around with the code,and it works properly. Thanks for the answer :) Then...
Thanks for the advice, but thats not an option :) All the games I play nowadays are multiplayer only. the ratio is like 99:1 i guess. So...
Hello Guys, I am quite new to Unity and dont know too much about scenes yet. My game shall have multiplayer and a character creation scene. Now I...
Yeah it works kinda. Ive added a string called path to the Item class and that will do for now so now i go for itempath + itemname to actually...
Okay that worked really good. Now my problem is that I have like plenty of items that would need instanciating. Lets say ive got 2 swords they...
Thanks for the reply. I think I understand how it should work, will program it now and test it and let you know :) Sounds very reasonable already...
Hey guys, I am using the Idrag/Drop etc System to manage my inventory. Everything is working fine with it. Now I have tried to Instantiate an...
Giving: He said its "on the list to handle properly in the future". I mean hes still right with "in the future" but...seriously? 2years? I have...
Sorry man but from the first reply you were showing that youre not interested in reading. My very first post is UNEDITED and you can see that I...
OMFG! Ive had that but I removed it to test something else and forgot to bring it back. IT FIXED IT. LOVE YOU! :D
maybe capslock will make sure you read it: I MADE 100% SURE THAT "Resources.Load<TextAsset>("Data/QuestData").text" IS NOT THE ISSUE!!! I DO GET...
Thanks for your response but literally the first sentence after my code says: if i Debug the following:...
Hey guys, Ive been trying to figure out why my code doesnt work for a couple of hours and I just cant fin the misstake: QuestData...