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Hi @Polarith , Sounds like exactly what i need in my case, will try it Thanks, Kirill
Hi @Polarith , Thanks for looking into it, reducing the AIMSteeringFilter range does fix performance, but isn't ideal. I want the agents to chase...
Yes, I am on the pro version and already using AIMPerformance in the scene, it does help somewhat, but not enough. Thanks, Kirill
@Polarith Could you tell me if I'm missing something? I'm trying to get a fairly big map with around 200 agents to work, and the performance is...
Hello, Is "Spatial Partition: Regular Grid" supposed to work with static environments? My setup is working with either environment for obstacles...