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I just encountered this issue in 2021.3.7 which broke a fairly complex UI Structure. Toggling Override Sort order returns some functionality but...
This issue is also present for me in 2021.2.2 as well. The UI is nearly impossible to work with at this point
Thank you for the response. I was h Thank you for the response! I was hoping to do this without a code solution but I understand why that...
Hello, Please forgive me if this has been asked before but I am trying to find an efficient process for fixing animations where two hands...
I've just purchased this asset and also seeing these errors. What is the work around for this problem?
Thanks! I'll look this over. So far, the issue appears to be due to how and when the browser decides to flush to disk. We got around this by...
PersistentDataPath sorry
After upgrading from Unity 2019.2 to Unity 2019.3.0, it appears that data saved within the PDP no longer persists between sessions. I recall this...
I'm running into an issue where assets loaded from an asset bundle are rendering pink. In my case, the assets are built in one project but loaded...
The particle system has been a particlar source of frustration for me recently and I'm hoping that someone might be able to lend me some insight....
This was just what I needed! Got my little system working as I had hoped. Both of these are great suggestions, thank you! I kind of like the...
Ah! That makes a lot of sense! Thanks!
Thank you for the reply! It is much appreciated. I'm using the CharacterCreated event in order to find the Animator and set the...
Recently, I've been putting together a little UMA integration for a project I am working on and I have a couple of questions. 1) Is there a way...
Awesome thank you!
I'm running into a strange issue and I apologize if this has been brought up somewhere in the 136 pages of this thread. When I create an Recipe,...
I just tried your solution and it worked for keeping the turret aimed at the target in a reasonable way so thank you for that. I'm not all that...
Ah. I'll give that a shot! Thank you :) I think it is worth noting that each turret does have their orientation adjusted in their update...
I'm currently working on a "spaceship" game experiment where the ships move on the X and Z axis in a sort of game board fashion. Each ship has a...
Yes! That is exactly the line that sparked my question and thus my confusion.