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I found the Solution and the problem is the Noise (Basic Multi Channel Perlin) that I used for Simulating Shake feedback, without this feedback...
I Also tried it with default sprite lit shader and no post processing and problem still exists.
It's only happening on android build and low spec phones, There is no problem in unity and windows build or mid/high spec phones, So I can't do...
Hi, I Have this weird problem with Android Build of my game on low spec phones, Settings : - Render Pipeline: URP - Post Processing effects: Only...
Thanks for your help.
It seems that uploading image isn't working correctly in forums. Sometimes the image not shown. Maybe I'm not do it correctly. here is the new...
Hi, I'm using pixel perfect camera on main camera and already check stretch to fill in its setting but the output isn't fill entire screen. This...
Yes, I'll start now.
Just cinemachine confine with confine mode 2d. cinemachine brain update mode is smart. I also try fixed and late update.
I'm not using that script on cinemachine in the captured video that i posted above. The problem is whether I use it or not use it the problem...
G Hi, Thanks for your replay. Yes I want to use low-res sprite(16x16) in higher resolution. for that I add pixel perfect camera to my Main Camera...
Nobody has any idea about my probkem? Please help me. @Adam_Myhill @Gregoryl
MainCamera and cinemachine Setting [IMG] [IMG]
Hi,I'm develop 2D pixel game in unity. everything works well before I change the sprite filter mode to point and add 2d Pixel perfect package....