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You can tell you've poured so much love into this, great work!! <3
Sassy Dragon World 1 boss Walk Animation: [MEDIA] Wind Tornado Attack (Wind and Tornado VFX will be added in game): [MEDIA]
Building first half of a cutscene and a dialogue system: [MEDIA]
For anyone else stuck on this, a great guy on Discord helped me out, I hope it helps you too: You position the gameobject with animator...
This is what I have read: Performance Implications: UI elements in Unity are rendered using a different pipeline compared to regular GameObjects....
What implications does that then have by placing a game object with an animator component in the UI? You say it makes it dirty, could you possibly...
Thanks for the help :) I think I read somewhere that you don't usually put game objects with animator components tied to them in the canvas, as...
So is it okay to put game objects in with UI? Would this have any issues with performance? So the structure would be like <Canvas>...
In my scene I have a dialogue box that pops up, I want to have an animated face of the character speaking within the dialogue box - similar to how...
Updated Buff Knights walk animation: https://www.youtube.com/shorts/p3PlMdUg9Ec
Frog Warrior enemy: [MEDIA]
King walk animation: [MEDIA]
Thought I'd post some game play [MEDIA]
Some new particle effects [MEDIA]
[ATTACH] On to animating next
Looks fantastic mate! :)
This video showcases an Idle, Walk, Teleport and Damage animation :) [MEDIA] Also did a YouTube short break down of these here:...
I think he's looking better in game now, gives it a more comfy cartoony look. [MEDIA]
As my art has changed over time, I felt the need to go back and update some character designs. Lemme know if you prefer the newer one or not! :)...
Very impressive, great work! :D