A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
There is an allocation. All coroutines are built on top of C# yield keyword. Actually, it is a very clever implementation that simulates...
Well, it this case I prefer my own opinion based on my experience and work. Here, co-routines help me to achieve what I need. I'm not fighting for...
> "Co-routines are meant to be used when you have something you would like to run repeatedly for long periods of time." Sure, why not? "long...
funny guy. Seriously, why "abusing co-routines"? Is there any problems by using them? It is a good practice to put in coroutines a code that does...
This thread is kind of old, but might be helpful for someone else. If you need to rotate and fire at the end of rotation - do rotation in...
I've started having the same exact issue - Unity 5.3.5.p1
I found a solution! It looks like a work around for the bug (it is definitely a bug!). It is as simple as: image.enabled = false; image.enabled =...
I'm trying in a run-time update parameters for a shader in a material for an element that is a child element of a UI.Mask. Problem is that if I...
guys, do you have any update/solution on this?
I got the same exact problem (not updating parameters in shader), but I instantiate a material as: Image img = GetComponent<Image>(); m_mat =...
Hi, thanks for a very nice extension! Would it be possible to: - fix: coloring in comments (it does not apply comment color on keywords, like...
Hi, are there any plans for fog of war? or any ideas how to make it?
This can help: http://www.grebulon.com/software/stripem.php
I purchased Fracturing and Concave Collider plugins. All of them are installed, but when I select "Use Concave Collider" in fracturing it says:...
Why files that were moved are not deleted from the original place? Here is a scenario: 1) add a file to Asset directory, let's say texture.png 2)...
Is it possible with your asset to generate stars along a plane rather than a sphere? I'm making a space shooter (top view) and I need stars as a...