A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Its a pity that you never got a reply because it would have been so good to have access to this on PlayMaker
Hi @JC-Cimetiere the form is blocked for those outside Unity Corporation. Can you please make it available public?
I'm running 2018.1.0f2 and this is still an issue.
@LennartJohansen is there a private repository where I can submit pull requests? I've added some features here and I think a pull request would be...
Hey @LennardJohansen thanks for your reply! In another topic, I noticed the vegetation painting and precision painting doesn't take into account...
Hi @LennardJohansen, I have relatively large Vegetation Mask Area (4000x4000). Whenever I try to move a node it lags and freezes for about 10...
When you download Unity, it always comes full all pro features included. Your license is whats going to tell what you can use of it. So fell free...
Thanks Moonjump... I feel very silly now... the Upgrade button is very big and blue.... :)
Hello, I have Unity PRO and iOS Pro License where I work, and we wanted to hav the Android Basic for free. Do we have to register a new license or...
Hmmmm I read about the new GUI a while ago... it looks like it will not be ready... sorry about that.
You can also use Deferred Lighting. http://unity3d.com/support/documentation/Components/RenderTech-DeferredLighting.html Don't know if it is an...
You should not use Unity's GUI (at least until 3.5 is out). I have a solution with SpriteManager and it works great on iOS and PC/Mac alike. If...
Yep, it works great.
Let me see if I understand. You want to know if the index 'activatedTrap' is in your 'usedTraps' array. I think there no other way than iterate...
I would go with novashot's suggestion. If you can't make it with physics.overlapsphere, then I would try a sphereCast. But SphereCast may not...
Hi, Im using Movie Texture and I have full quality. Check your import settings. Make sure the quality is 1.
JvJ, take a look at this thread. Lots of people discussion Unity language options:...
I think you can follow your first line of thinking. You won't need to use GetComponent is you are to grab a reference. Just need to grab the right...
I could make a list of cameras and drag all cameras that could be responsible for raycasts. public Camera[] raycastCamera;
Hello Dakk, I would use some Debug.Log to test if 'Input.GetButton("snopp")' is returning true when you press the button. Besides that, I think...