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Incoming in 1.2.0: - GameplayEffect Behaviour (drag and drop code behaviour to any gameplay effect e.g. Physics functionality) - Targetting...
Have you created an avatar for the the rig? You can create an humanoid avatar on the import settings, maybe it helps.
I'm running into this issue: https://discussions.unity.com/t/not-importing-new-animations/73711/3 I have to delete the .meta file for my...
Lag compensator works flawlessly! Just adapted it with my ballistics projectile code. Super easy to understand and implement. Thanks! [ATTACH]
Hello, it's broken in unity versions 2022.1, 2022.3+
Free version available on github: https://github.com/felipeggrod/gasify FREE VERSION INCLUDES: Abilities, Effects, GameplayCues, GameplayTags,...
I used to think that was the case. But you can simply make a tag/enum to each event and literally find all occurrences of it to know who can...
I'm also surprised that I dont see it being used more often. I find it to be very helpful.
They really should do this. Just acquire a few successful studios and open source their projects so everyone can learn the pratical approach to...
Hello guys, update incoming. 1.1.0: - Passive Ability, - Trigger Ability, - Chance to Apply GameplayEffects, - Multiplayer/Networking Integration...
Hello guys, update incoming. 1.1.0: - Passive Ability, - Trigger Ability, - Chance to Apply GameplayEffects, - Multiplayer/Networking...
Hi guys, I've been working on a integration with Mirror. Here is a little progress video, showcasing: 1. Replication: Abilities are automatically...
Hi guys, I've been working on a integration with Mirror. Here is a little progress video, showcasing: 1. Replication: Abilities are...
Hyped! Many games today use projectile based shooting (multiple raycasts over time with projectile decay) instead of a single raycast check....
WIP: Mirror integration GameplayEffect Replication [MEDIA] Projectile Replication (applying GameplayEffect aswell) [MEDIA]
Forgot to add some compiling directives. That's patched now for v1.0.2, should be in the asset store in a few days. Meanwhile, I'll send the new...
Hi guys, thanks for the emails/reports. Quick patch incoming: v1.0.1 -fixes crashes on 2022.3+ when auto-refreshing attributes/tags happens when...
That is amazing!
Not at all. You can skip it. (I think there is some setup for the tests suit that needs it. But as an user you can skip it.) We can have it. Just...
Absolutely! It is designed with multiplayer in mind. A Mirror integration is on the roadmap, so its gonna have it out of the box soon™. If you...