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For anyone that reads this - the main part of my issue seemed to be down to how the Windows device manager was recognising the device, rather than...
I'm currently trying to write code to dynamically determine which kind of input device the player is using. Not just whether or not they're using...
I feel like having the ability to have a one click solution that allows a textbox to cleanly resize to fit expanding content with a scrollbar is a...
Well, seeing as how the original issue I was having seems to have gone away in 2018.2, I'm assuming it was a bug and that it's been fixed. As...
I was able to reproduce it in 2018.2, so it does seem to be an ongoing bug. I used the following code: using System.Collections; using...
I don't know why you are having this issue, but I can confirm that this practice is actually in Unity's official guide for optimising your code to...
I have tried running this in Unity 2018.2.0f1 and the issue appears to be fixed, however, there is a new issue where if calling...
Hi everyone, I'm currently working on a settings menu for my game that will allow users to change the resolution of the game, as well as changing...