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They've resolved it as "by design", we used some backdoor accidentally left open ).
After the track was downloaded we kinda recreated audioclip again to make it work. Am not sure right now what we did but try to get it with the...
Yes, exactly, we used seeking in both directions. Now we aren't able to set audioClip.timeSamples while it is marked as streamed: using true...
Before the 2018.3 released we lived happily with the following code: public IEnumerator Stream(string soundId) { .. var www...
@lacost we'd like to have at least something like this...
Hey, lacost. Great work so far. Since you've implemented AudioSession https://unionassets.com/ios-native-pro/audio-session-617 can you do the...
Stupid question - but where is the package manager on MacOS? Cannot locate it yet. 2018.2
Any ETA when it will be in the release versions?
In the Unity 2017 it was throwing nulls and we managed to handle it with retries in coroutines. In the 2018 it just crashes. Using regular...
Can we somehow delete all unsuccessful receipts not to make Unity try to restore them? For test builds, I'd suggest Unity team to ignore all the...
Cannot find this info in the answers or description. If we are streaming the single audio file can we use something like scrub or rewind just to...
Ye it turned out to be easier than i thought especially cause i have 1 unit = 1 pixel; Thank you for taking care of the shaders' subforum. float4...
Shadows are faked - I just set the offset in pixels. No lights in the scene. To make my question more short - I just want my "float4 sampleColor"...
I have a shader which drops shadow and does a bevel for the quad with alpha texture. The problem is that shadow is rotating with the object. ......
The problem solved using for the viewDir camera.forward float3 viewDir1 = UNITY_MATRIX_IT_MV[2].xyz; p.s. and I wasn't calculating tangents when...
I've tried lot of shaders and for some reason Directional Light doesn't work with them as I'd wish. Looks like the specular depends of the...
I want my object to cover all the Viewport. There is a simple formula using arctan to calculate the box scale depending of the camera FOV and the...
We've faced some situations (2 at least) when Unity silently hits into null ref and doesn't throw anything into Console.
What about decorated text support. Is it possible to have formatted text control (like HTML label) on a form? How is the font import organized? Do...
Hey I've seen lot of interesting stuff in the Table of contents. Especially about in-app and iAd. Will the one really be able to implement an...