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This gives me a lot to investigate. Thanks. I suspected it was not Unity's fault. It is so strange that this just started happening. I think...
Also just to clear something up. In the past exclusive fullscreen has never minimized when it loses focus. That has never been true.
This behavior is new. I have been doing this a long time. Something changed. The fact that it is happening in Unity 2020 and 2022 makes me think...
That is one part of it. I am trying to replace that exe but it starts out minimized. I figured out that if I set it to 'run in background' that...
Thanks. These installations have been running this app for years. One installation involves 8 PCs with 16 screens total. They all have the...
I have projects that I have been using for several years that run as fullscreen kiosks on the Windows desktop. All of a sudden when I publish with...
Wow. My co-worker just tried it with Unity 2022 and the same thing happened. We are so stumped. Someone must have seen this effect before...
Thanks for your help. I really appreciate it.
Unfortunately the Linear color space did not help. So strange. I am able to build much more complex WEBGL projects without any problem. Just the...
Unity 2021.3.13.f1. Chrome on Mac Venture. I think I tried that but I will again. Thanks!
Has anyone run across this error effect with a webgl build? When a co-worker creates projects they keep getting this when publishing to webgl. I...
Thanks!
I finally found a word combination in Google that answered my question. AssetBundles. Is there a preferred cloud service for delivering these?
Hi All I am building an iOS app that uses Unity for graphics. The controls are in swift and the graphics are in Unity. If an in app purchase...
Hi I have been developing a couple Unity apps and all of the sudden if I have an external display connected to my iPad Pro 10.5 via my HDMI...
I have two different projects that load local videos via URL into the VideoPlayer and they are now both broken. I am getting this error:...
I bought the pro version and it seems to work very well except for the frame numbering. How can I keep the output from including the time in the...