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Hi kakaushka. PlayerPrefs Extension supports also WebGL. PlayerPrefs and PPE are stored using the browser's IndexedDB API.
Hello Nobuttkin. PPE has the same data storage like as the standard PlayerPrefs. So you can find path to the data file with this doc:...
You can add property (with setter/getter) to data class. For example: string _tankKey = "tankKey"; bool? _hasBoughtTank; public bool...
PLAYERPREFS EXTENSION ON THE ASSET STORE Hello guys! I want to introduce my first asset in Asset Store - PPE. PPE == PlayerPrefs Extension PPE...
We've tried test with Chartboost, UnityAds. And we tried new version of wwise (2016.1). Not working.
With 2015.1.7 and 2015.1.6 - not working.
Current solution: use previous version - 2015.1.4. Works for me.
I've set Debug profile to Wwise, And found this error: AK Error: Hardware audio subsystem stopped responding. Silent mode is enabled. On wwise...
Hello guys. I have a problem. Wwise integrated in my project (iOS and Android). Before show a rewarded ads (video with sound) I sent mute_on...