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I finally solved the problem I had, and it's all thanks to me finding a solution for week! For anyone having this issue, all you need is to...
Update: I opened the info-logs from Log file, turns out I'm getting these type of errors: "Error occurred during disconnection: TypeError: Cannot...
It still doesn't work. I tried every solution and every google search What I tried was to remove the Unity and Unity Hub folders from the...
Does this mean I have to wait for Unity to get my license approved?
Today I got this "No Licenses Activated" notification, but I've never had this before. I always worked on my unity projects without Unity Hub...
Aha, that makes a lot of sense! Even though I have github, I'm still not into it, as syncing files would be a learning curve for me. Thanks anyway!
I FIGURED OUT! So, the only way to get rid of the "access denied" error is to remove the library folder from the project folder. Restarting unity...
Access Denied TOP: Win32Exception: Access is denied. Rethrow as IOException: Cannot delete directory Library/Bee/artifacts/1900b0aE.dag....
I rebooted unity hub and unity editor, started the game in playmode and it plays fine, aside from the first one error poping up. Then, I want to...
I tried your tip, the same problem occured. However, I have found someone saying that in order to fix this problem I must delete two containing...
Hello! I want to make my own game to test it. However, the unity won't let me build the game and instead gives 4 errors, such like "The access to...
I found the problem! Althrough thanks @venediklee and @FaithlessOne for very helpful informations As I said above, the code was fine, so there...
Hello! I want my sprite to have an effect that would always change its color to any color through lerp, so I'm using this code method to see would...
That's exactly what I needed, I didn't even though of Orbital Transporter My camera movement works now, you have my thanks!
Yeah, I just wanted to check if there was such a movement like that. I'll try my best to make something.
Yes, but the only thing is that the object will not follow anything or anyone, instead the object will just go by itself and avoid the wall Or...
The player would always move in the direction the camera is aimed, I would also add that the player can only change the camera rotation if the...
For example, I create a simple object, code it so that the object only moves forward, but I want to add more behavior to it, like the object...
But the x offset doesn't rotate where the player's direction should go, I want to make my camera rotate where player goes to the direction, it...
I want to create a 3d platformer camera where it follows and rotates where the player direction is and also the player can be able to rotate...