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How exactly do I disable TAA in scene view? edit: it's under Edit->Preferences->HD Render Pipeline
Hi, I am upgrading the project to HDRP, but there doesn't seem to be a cobweb shader. So which shader should I use for the cobweb prefabs?
The selection outline is flickering for all objects in the scene view. This issue occurs in any project with HDRP 7.3.1. It does not occur in...
Oh, just figured it out - Unity needs to be restarted for the change to take effect.
Switching out the Default Volume Profile Asset under HDRP Default Settings doesn't seem to have any effect. The volume profile that I switched to...
The "recently updated" sorting option sometimes shows assets which... haven't been recently updated. For example, today a bunch of...
It wasn't the experimental operators thing, that checkbox was already ticked. But I did figure it out. The "Data Type" of the Initialize and...
I'm using VFX Graph in HDRP 7.1.5 and I can't find the "Initialize Particle Strip" or "Update Particle Strip" contexts. They do not appear in the...
Bumping to request this much needed feature. See Adobe After Effects where you can hold down shift to snap the playhead to the edges of clips and...
Hi, I'm having some trouble using ASE with HDRP 4.8.0. Unity version 2018.3.6f1 When I import the HDRP templates, I get the following errors:...
Would be nice to have a block for orbital velocity, as in the shuriken particle system.
Windows 10
I get that same error, with any version of 2018.3 that I've tried. Clean project, post processing stack 2.1.2 via package manager. I tried...
I'm glad to see that Unity has finally dedicated a team for the terrain features, and I'm hoping this means we will see an update to the brush...
Will we be able to pass data through signal emitters? A value can be passed into method arguments via the signal receiver, but this means emitters...
Will there be a way to spawn particles on the surface of a skinned mesh renderer, as is possible with the shuriken shape module? Will there be...
I'm trying to recreate a flow map shader that I had previously made in Shader Forge. Though the two graphs are logically identical, the results...
I see that Dynamic Fog and Mist has been updated to 6.5, but the version included with this asset is still 6.0. Will it be updated to 6.5, with...
With the LWRP in 2018.2, many of the scene view UI elements are not rendering properly. The grid is invisible (though you can kind of see it pop...
This issue has nothing to do with ProGrids. I'm experiencing the exact same issue with a fresh 2018.2 project, no packages installed except the...