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There's a branch on github from the MonoDevelop.Debugger.Soft.Unity project called "bleeding-edge" which seems to be a work in progress for the...
This is pretty frustrating. We hoped we could use Uni2D 2.0 for our game but we can not keep waiting with the uncertainty of when it will get...
@Bento-Studio, thanks for your response. Uni2D is looking pretty awesome! Do you have an ETA for the next release? Thanks for the hard work! :)
Hi @Bento-Studio: I'm having a problem with the TextureAtlas workflow. I don't know if this is a known bug but each time I close/open the project...
Hi Bento, I have some issues with the Uni2D Sprite inspector, I'm trying to change the Pivot point but no matter what I choose the pivot always...
You can manually sign a "debug" package with your current SHA256 keystore using the command line, but first you need to Un-sign it by deleting all...
There's a guide with a working example in the unity documentation: http://unity3d.com/support/documentation/Manual/Plugins.html
hey, I figured out how to call back static methods from the mac bundle to unity C# classes. Here the steps: 1. Define the static methods in your...
hey, thanks for your reply. I think maybe I will use the polling approach, it should work fine. For other side, I still think sending a message...
Hi, I'm porting some scripts from my unity iphone project to make it work on the desktop (mac osx) and I was able to get the events from the...
I'm experiencing the same problem "Resolving host timed out" using WWW but for any host. This only happens on the IDE but not when I deploy to a...
We just released an update for our game Pig Rush with a great new feature: Multiplayer via Game Center! Check out here! AppStore Youtube:...
Hi Barbur, that's not true. Game Center multiplayer is supported via network as well as bluetooth. If you implement the Game Kit Match Maker you...
Hi, I've been trying to implement Twitter+OAuth with the Bengottlieb's project (http://github.com/bengottlieb/Twitter-OAuth-iPhone) and I found...
Hi Noah, I really appreciate your work and collaboration in this forum. OMG it's just awesome! I'm still a bit confused about this...
Hi guys, thanks a lot for these tests.. is there any chance that you can share the unity project. I'd like to implement something similar but I'm...