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If you intend to have certain objects collide with your player while some do not, you can probably use Physics.IgnoreLayerCollision...
I am making an RPG game, where the player can discard unwanted items from their inventory by throwing them on the ground. The problem with this...
I use unity 2021.3.4 on a Macbook pro, but (like most mac users I have seen on unity forums) am plagued with sporadic crashes that force quits the...
Correction: Contrary to the title, I would like to DECREASE particle transparency I have a particle system that I intend to use for my torches,...
You can also usually fix this by just enabling "face orientation" by clicking on the icon that looks like two overlapping circles in the bar above...
I was just joking that you shouldn't buy a 1000$+ computer to get unity to run, but if you are buying one anyways, that is probably the most...
Yeah, it might be an issue with your mac, because mine just quits unity for no reason sometimes, so maybe macOS has some difficulties running...
Is this after you quit the unity application, or after you stop running your game in the editor?
@Kurt-Dekker is right, if your particle system is correctly instantiating,I would find it in the menu with your Gameobjects, and make sure the...
I have a game composed of relatively small environments for the player to navigate, one of which is a floating island primarily covered in...
I have written a script that allows my character to slide down slopes, but I would like the character to maintain their current velocity in the...
You might have to dumb this down for me, as I do not fully understand what you mean by UP limit (slope limit?) and what bisecting distance is, but...
ANOTHER UPDATE: ran into a few more issues with the script. The slope sliding works fine now, as the character can slide down slopes smoothly, but...
I have a script for my charactercontrolller so that it slides when the angle of the surface that the bottom of it is colliding with is greater...
I am aware that plugins exist for making a MIDI piano compatible with unity for a game, but would it be possible to use each individual key as a...
Oh, well they want the children to collide with each other but not the parent, maybe they could try the collision matrix in project settings?
My game so far is based around getting an upgradeable flying toaster companion home by transcending different realities, but I am missing half of...
I have this script that does exactly what I want it to do, which is cycle through my 4 textures quickly to make it look like an object is...
I have a terrain in my game, and I would like for the player to be able to explore inside of it, but unfortunately I have encountered two issues...
I have been browsing for a while now, and cannot seem to find an actually complete tutorial that aligns with what I want for my game, which is an...