A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
I read all the post to checkout if someone talk about the atlases system.
In the examples all the sprites are directly called, that means a lot...
It looks really nice, I'm only concert about the transitions between screens.
If it works just enable/disable windows, there's time for an...
yeah, I get it's complicated, what about using the name of the GameObjects? with number and alphabetical order?
I have issues when using distribution it change the position of the elements, so always after using it I've to use the Switch button to place the...
What if I want to use just SD and HD versions.
Apparently it won't works in this... I should duplicate all asset for each device, isn't?
Ok, apparently RetinaPro works with Pixel-Perfect so it chages all my asset to their original dimmensions. Is this correct?
Another question: RetinaPro works with specific screen size resolutions? or if the device doesn't have an specific atlas for him are going to use...
there's a way to just refresh 1 device? it takes longer when you press Refresh because it do it to all the devices.
Thanks, I'll really appreciated!
I wonder if RetinaPro works also with UITexture (one image not atlases). Because when images are too big you can't put them into atlases, so you...
Hey, what about trying to use differents UITextures? it works with them?
Ohh, sorry, I did that and try to open Windows/RetinaPro/Devices and Unity crash, doesn't say anything, just stay freeze and "Not responding"
We just bought it, and have already some issues, it's giving me issues with UIFont.cs. We are using Dynamic Font, so we modified the C# script....
This works on Android?
Can I use it on different Android aspect ratios?