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how can i do when an object falls on the ground its account one, when a second one touches the ground its account two?
(I specify that I want to...
really sorry, I just found, I just had to uncheck in the Third Person Controller script in locomotion "Use Instance" I uncheck it is all right now
thank you am working to find the solution
help me please, I created a little scene, there is something falling I have to prevent it from touching the ground when it touches the ground it...
thank you but I'm going to try to be a little clearer because I did not end up with your method, so I have a picture on my screen of the empty...
Excuse me a concern, I launch power with the animation event, I also show images with the animation event, when my character executes an animation...
Or is there any way that an enemy throws you an object?
he throws at me
I want a model I put on my stage to throw an object, how to do??
excuse me I use the vThrowObjet script to launch an object with a model that I put on my scene, so I program an animation to the Event with the...
if you do not use it and how you can do a projectile for example launch a power without scripting ?? and also how to update it ??
ok and how do i get to have the official ??
The name `other' does not exist in the current context, how to correct
the script is put in the script folder of my project rename pollu[ATTACH]
Excuse me, I use the version: shooter Template v1.2.3
I use the version: shooter Template v1.2.3
I have an error while importing the script vfireprojectile on my project directly an error message, help me please to correct this error:...
thanks but after having put the red photo of damageImage which is on vUI in OnReceiveDamage and now which function must put?