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@iSinner Thank you for replying!
While I changed the Screen Position node to default, it getters more strange.
The right one is made in...
I'm trying to recreate a screen-space UV shader.
It's really close to what I want, but the behavior of uv.x and uv.y look different.
Wow! It works!
I really appreciate your help. (I am a new hand in shader. lol)
Yes! World canvas is one of solutions.
But I want to achieve it by shader in this case.
Thank you for the prompt reply.
Hi, I try to create a fixed-size(ignore view distance) billboard shader for quad.
Does anyone know how to achieve it?
Here is my billboard shader...
Hi! HonoraryBob. Do you find the solution for it?
Does anyone know how to graph object that regardless camera's distance?
(keep same size in screen)
Thank you for your reply.