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Any Updates regarding HDRP Support... need a proprer parallax solution^^
And UBER is on Sale btw.
Doesnt Work for me either on 2019.3.13f1 with WebGL target
Where did you get that definitve information, that it will not be a replacement solution?
The wording is quite interressting: "This is global illumination that runs everywhere and benefits from Hardware acceleration on Nvidia RTX GPUs."...
As far as i understand it... will it reduce lightleaks and lightbleeding?
Yipee, 2018.3 beta is out :-)
Does anyone know about the terrain rotation, is it implemented? Cant find it, but it would give nice new...
Thank you for testing. At least it works, which should be enough to beginn with :-)
Found somehting in Unitys Manual, where it lists WebGL2.0 to...
Hello there, does Vegetation Studio work with WebGL builds? (Targeting only WebGL 2.0)
Awesome, that will fit really nice in my longterm Project :-D
Are there more Versions than the 1.5.0 one?
Yep... cant wait to use CTS on a 2017.3x WebGL Project, since Unitys WebGL2 support and optimizations are awesome... just missing a working CTS...
You may want to use more than just the random stamp. Try to stamp the middle with a more even Stamp after you have your inital Terrain stamped....
First of all, I am also a little disappointed regarding the not so great update mentality and then the sudden cancelation of the whole SEGI...
Really nice and comprehensive Tutorial :-D