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Working again on this.
I will test it with different Unity version.
No one want a dead Asset ;)
This works great, thank you :)
Hey there, i can't get rid of the Head...
I tested it with a recipe, then the head disappear but the inmouth and the eyes still exist.
For a while...
Do you think that you will integrate "Appodeal" ? That would be nice :)
Hi there :)
What Unity Version do you have?
SceneViewEffects.cs is not important for the Bookmarks/Memorys function of this Asset. ;)...
Version 2 is online.
Holy S*** xD you have the same name as me and you came from germany? xD :) then i can ask all my questions in german ;)
i really love your work :)
Is this only for DX11 (Windows) or works all of this features also on MacOS and Linux?
What is with Mobile? :)
By the way, great work. Found...
Hey looks very nice :)
Hi guys, every weekend i work on version 2 of this asset.
At this moment it is at a point that i want your feedback. From now you have unlimited...
Okay, thank you :) First time i used my own shaders ;)
If i create my Textures with substance designer that is also node based, is it possible to get another performance and quality boost with amplify...
Hi there :)
Good work with the new Features, i think i give it a try :)
You use Unity Network, right? Is it easy to use your Mechanism for...
Okay thank you :)
You are speedi :) that was fast.
Is it possible for alloy, as a new feature to force the render (generating) the substances with the gpu or is it...
Hi, i know that alloy has a plugin for substance designer. so the view from sd is the same result as in unity.
But my question is, can alloy...
Working on some new Features :)
Perfect :) and You're Welcome.
Update is Online