A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
I changed my code to be able to use timeScale=0.
Initially, I wanted to make a pause but to keep some elements moving, so freezing only certain...
How would you pause the character?
I tried using Time.deltaTime but it obviously has other elements paused (like ui) so it's a no go.
Thanks! Next time I'll RTFM... :'(
Is there any way to disable all collisions temporarily ? (like a ghost)
for anyone interested in making slippery slopes, here is what I ended up using:
I'm tring to make "sliding" slopes.
The character must be able to climb slopes, but with a force going down (while moving it'll slow him, and...
I have two questions:
What are the main differences between Tiny Car Controller and Tiny Car Controller Advance ?
Do cars stick to moving...
I noticed that in some cases, OnReceiveData was skipped if messages were sent from server directly after connection.
Thanks a lot for your support, I'll get it then :)
Can't wait to try it out!
Is there any version it's guaranteed to work with ? I don't care the version.
Otherwise I'll go with 4.0, I'll only use the basic features...
Ok I may consider it then :)
And how is the support for socket.io? Is it ok with 4.0?
I have a question regarding FM WebSocket : can you make a server from Unity?
Or is it only a client?
It didn't work when I added the material with dissolve in my script (instead of the shader).
It only fully included the shader when I added an...
First amazing asset, it works wonderfully and it's very easy to setup.
I've got a problem with the Standard Dissolve shader when exporting...
I'm using Universal Screenshot Creator and just imported Universal Device Preview, but I'm facing compilation errors... :(
Do you have any idea why there was this shift with 32x?
All default options and latest emoji data
First of all, amazing work!
It's working fine with the spritesheet you provided :)
I tried creating a 32 spritesheet with the most recent...
I'm trying to make a blob and can't figure out how.
I thought just adding VertExmotion to a sphere, painting it, and messing with some...
Yes thanks it worked perfectly!
Great assey by the way!
First, amazing package!
Do you have any infos on what is "usable" on mobile or not?
I tried messing with some shaders, and some are very...