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New lighting and shadows! It took 3 cameras, but the result was worth it.
Preview of my Riverlands area coming up in Chapter 2
If anyone is interested in testing, I have a tester form available.
Finding Fern - Tester Form
Finding Fern: A Witches Tale
SUB To My Patreon For Early Access **AVAILABLE NOW**
Follow the adventures of Fern and her...
Update reflection probes efficiently to have real-time reflections. Normally it can be very costly but if you minimize the amount of updates it...
Might be your mouse? It's reading directly from the input system so it can't rotate unless the axis is considered to be moving.
A preview of some melee combat. Still working on making it better.
EDIT: accidently posted previous video lol
It's in the tutorial, the line of code was
velocity.y = body.velocity.y;
This is mostly for convenience purposes. It is far more efficient to use a dictionary, but Unity doesn't serialize dictionaries, so the only way...
It's been a while, but I think this is still relevant.
Updated! now blends and looks better throughout the course of a dialog.
This is an example of how to use a dictionary in Unity without having to serialize the dictionary itself.
public class DictionaryExampleUsage :...
Oh nice, yeah I wish I had realized I was building a large project when I started, or I might of done that from the beginning as well. I just...
Devlog video update: Unified Game Editor, to make building the game more feasable.
Also sorry about the quiet volume.
To summarize, I wanted to share with the community some of what I've learned over the years of working with Unity on working on my own large...
Also yes, I have a lot of 3D model and audio assets that I've purchased, but all the design, code, and many of the models are done myself.
Thanks! I'll keep the thread updated.
A couple more good ones