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Vertices and Triangles
@DarkoGarcia In that version GUITexture is only used in old example scenes. NumberFlow itself doesn't need them. You can delete the offending...
Simplexes and Radial Kernels
Worley and Chebyshev
Fractals and Tiling
Thanks @dimmduh1, fixed!
Hashing in an Arbitrary Grid
@eatitall2002 The game that you're showing is essentially a puzzle game that's about matching tiles on a board. Its fundament is a set of tiles...
@SubOathshot I cannot really help you with your specific project, but the error indicates that it's compiling a vertex program with...
Fast approXimate Anti-Aliasing
Making the Artificial Look Natural
Scaling Up and Down
Animating a Fractal
@bsgbryan It's setting the render target that messes things up, not just the step of getting a render texture. It goes wrong in section 1.5...
Color and Depth Textures
Rendering One Million Cubes