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HI. I am trying to record microphone audio along with the game music. The in game music is recorded without any issue. When I try to record...
App Crashes Sometimes on calling StopRecording with the following error
OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMORY: Not enough memory left to...
Hey, When I record Audio with microphone, it also records the InGame Audio THROUGH THE MICROPHONE. I want to avoid this how to do that ?
I have dropped a mail regarding the problem yesterday. Please Reply
If you mean simply suspending recording while the app is running (like when a menu is opened), simply stop sending frames to NatCorder. If you are...
I am using the NatCorder.StartRecording() function for starting the recording and NatCorder.StopRecording() for stopping the recording
The Game is Paused using Time.timescale = 0
At that point of time I want to pause the recording
When I pause the game, can I pause the Recording ?
Hi, I am using 2 different cameras. One for showing canvas and one for models. So how can I record both of them
How can I use Audio Listener for recordinh Audio usign NAtCorder Api
I have observed this error on devices using Andriod below lollipop. On the Above platforms it runs fine
Hey, I am getting the following error
OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_VALUE: Numeric argument out of range
When Recording Completes
Hey, How can I record audio from MULTIPLE AUDIO SOURCES. I tried recording using a List<AudioSource> but the quality of the audio was bad. Sorry...
I was playing the video in the game through a video player component. Then the quality decreased when I played it on the media player the quality...
Hey , I am trying to record the ingame footage. But when i play the video on a raw image using render texture then the quality of the video...
I recorded videos using NatCorder's ReplayCam Class but on playing it in the game the quality of the video decreases drastically