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Yup, this fixes the issue without HDR - Many Thanks!
Enabling HDR on camera and mobile graphic settings indeed fixes the issue!
Would be really nice if this can be fixed to work without HDR though....
This is with both Metal and GLES 2 renderer (iOS 11). (OS X player on left, iOS on right)
Having the same issue on latest 2017.3 patch release. Filed a bug for this today (not yet in Issue Tracker).
Seems to be issue in WebGL player...
Just bought SF Soft Shadow 2D plugin and after buying and trying couple other 2D shadow assets I have to say this is first one that doesn't...
Hi, Did the non-square tiles make it to the next version?
Other than that, sprite tile seems to offer pretty much everything i need.
How can I set the map grid to 24x35? At least when using NewLevel() grid size is given using only one float. Have to play around a bit with...
Just bought SpriteTile to kickstart Unity conversion of my iOS game (Cavern) but it seems to lack support for non-square tiles - any chance...