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I want to try Unity face capture.
And now I have to buy an iphone.
so I want to know the cheaper iphone suitable for face capture.
I tried to sample camera color buffer like this sample....
Of cause transparency is one reason.
Another is that this way looks hack because i have to add sss render layer to cullingMask of main camera....
You are right....
Thanks! I could render sss material!:)
Injection point and culling mask in main-camera are important
How did you solve the subsurface scattering problem that the material looks black?
I tried the way of ristetutureski, but still black:(
I tried to render a sphere with HDRP/Lit (Material Type: Subsurface Scattering) in Custom Pass.
But the sphere looks black, no...
Thanks! I could solve.:)
Hi, Here is a repro.
I tried multiple cameras.
But When I enable another camera, screen becomes brighter.
Even if i set Volume Layer Mask to...
A user of my game got this error.
He could not launch my game, crashed immediately even if a smallest project for debug.
I want to load a raw json file instead of an assetbundle which contain a json.
I simply set Json Asset Provider.
And I tried to...
Freeze bug means that app window does not react, and if i click it, windows says that this application is not responding...
If you click your app...
I sent the project via bug report. I hope to resolve.
I have encountered this assertion multiple times.
I implemented an avatar system.
Just simply change Mesh in SkinnedMeshRenderer.
This bug does not fixed in some environments. I sent a bug report.
PlayerInput + InputSystemWithInputModule + ActiveInputHandling:both kills uGUI...