A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Hi, no plans for that at the moment.
No estimate at this point, sorry!
Unfortunately we can't deliver it in another method. Let me ask our team members in china if they have any suggestions.
Buried Memories Volume 2: Serekh is now available.
Check out this cinematic trailer:
The submissions are being judged as we speak :D
I'm not sure of an exact ETA at this point.
I've been told you may be missing the Post Processing V2 Adapter Asset Package, which can be installed directly within Unity.
What the missing...
Hey all -- I'm trying to get a solid answer for you. I think it's a leftover script that isn't important, but I'll try to confirm.
Before this update, it was about 3% who would use the old store.
The link has been moved to the bottom of the page, right side.
Yes. The plan is to not remove v1 until all of these issues are resolved.
Is this intended for the publisher forum?
The URL below will give you the updated/released assets in the past week, ordered by release date:...
Yeah, sorry looks like I was wrong about that function being enabled. You can add a comment to the post, however. We will find your submission on...
To keep feedback in one place, lets use this thread. Thanks!
Let me provide a little context and hopefully details that help. :)
As many of you cited there a number of serious UX issues with...
The missing prefabs are from the character pack. If you had that, they'd populate. However, I'll message you privately with another solution.
Not sure if this will help, but the contest sample assets has a demo scene that's configured with lighting etc. If you make a copy of the demo...
No fear of disqualification :). Just posted a notice with the same workaround for others.
Best option would be to export the maps from Painter,...
For Painter files, would you mind uploading them to a drop box and including a link to the dropbox in the package, via a "read me" file? If you'd...