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Same error here, it was working on 2019.1.9f1
EDIT: Deleting and copying ndk16b makes it work again.
I was using adventure creator player and it references the neck twist transform, so maybe that was interfering the process.
Just started again and...
I've tried removing and applying it again, same problem.
Works with applying it again to the model though. So user error I guess.
It seems like the new CC3 oneclick turns the eyes of the character 90 degrees to the left.
Using Salsa 2.0.1, cc3 oneclick 2.1.3, one click 2.1.3...
I don't know how I missed that, I was using buildpages() on awake function.
Couldn't find the function, which one is it ? Is it in the MegaBookBuilder class or where ?
Is there a way to create prefabs ?
Any prefab instantiated at runtime doesn't have any pages.
Two problems using Unity 2019.1.8f
Assets\MegaBook\Scripts\MegaBookBuilder.cs(189,9): error CS0246: The type or namespace name...
The current Salsa breaks Opsive TPC IK, is there going to be an integration for that ?
Is there going to be an updated textsync integration ?
Unity 2019.1.8f? Yes
Fuse character is a prefab? No
I sent you the model I was testing with.
I can't test the updated integration
The requested file was not found.
EDIT: The webpage is still redirecting to 2.0.0, changing it to 2.0.1...
Tried checking legacy blendshapes and it doesn't work.
The character I'm using was done through the adobe Fuse app (and rigged in the webpage).
Same problem that Yannou has, the character has blendshapes
Using Unity 2019.1.8f
It seems the new Unity Icons pack is out.
They nailed the release, better price, an actual overview of the asset, and many showing the asset. Kudos.
It does work, just that the package uses postprocessing stack V2 and now HDRP has it's own PPS, you just have remake the post process.
You can just delete the buildings you don't need and create a park there.
Just imported it again, and it didn't autoupgrade.
I'll put the directive and tell you the results.
It's no urgent deal for me since I'm just...
I'll reimport it on a test project and tell you.