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The problem is not to have two audio listeners. The problem is that I don't understand why when the audio listener only the audio listener on the...
I don't think the problem is the audio source. If I enable the audio listener on the player camera and move the player through a door I hear the...
I have two cameras.
1. FPSController ( Player) and his child FPSCamera. This is the player controller. When I enable the Audio Listener on the...
public class Collision : MonoBehaviour
Every site I uploaded images to and got links when inserting the images links here I get red x.
Tried many sites including imgur.com
This is a screenshot of the character in the hierarchy and inspector:
This is the character controller settings the first animation is...
public class Spin : MonoBehaviour
private void RotateDegrees(Vector3 degrees,
params Animator anims)
Quaternion quaternion = Quaternion.Euler(degrees);...
public class AnimatorController : MonoBehaviour
Could not find any solution or a way to reproduce the exception. I can't think about anything I did that should make this exception.
I'm using Unity version 2018.3.0f2 Personal
NullReferenceException: Object reference not set to an instance of an object
Tried google didn't...
Tried it all already. The character Animator don't have any controller.
In the new version 2018.3 in the track it self I set it already to Apply...
The problem is either by playing the timeline or the game it self the character the female one...
Here is a link for a small project I created with the problem. Playing the Timeline or the game it self will show the problem....
They asked me if I can share a small project with my problem.
The rar file is about 600MB.
Where to can I upload the file and then share a link ?
The whole project folder is over 1GB
I want someone else to look at my project files assets stuff I did.
Should I pack to rar the whole project...
The problem was with the name. I renamed the animation/s names to something else without a dot and it's working now.
The randClip.name is not valid name ? It's object instead animationclip ?
Tried it now and the result in the editor log is:
<PlayRandomly>d__7:MoveNext() (at Assets/My...
The warning is on the line:
After filtering there are 12 clips in the List clips.
I'm getting the same warning...