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Sooo... what was the question?
I'm really curious how people here would run their companies. Going by most of the comments, I would imagine something like this:
Start with the Get started! section and then do some of the tutorials.
I really don't understand your reasoning here. You're quoting vague statements where he is downplaying multiplayer. Fair enough. On the other hand...
Texturing and animations.
As a programmer I'm not very good when it comes to art. Modelling or drawing some 2D Sprite can still be fun, but I lose...
Start by doing the tutorials: https://unity3d.com/learn
Come back if you have specific questions, but make the effort of posting them in the...
Holy necro! This thread is almost 8 years old, how did you even get here?
Can I get a source on that? I never heard such a thing.
I live in Switzerland. Doing it as a hobby is pretty easy here. Software Licenses, Assets, Hardware, etc. are easy affordable with a regular job....
Nope, it's made in CryEngine.
What about the gameplay?
This is the Game Design forum. Asking for existing examples ist not a Game Design question. If you do not want any discussion about the design...
This one? https://www.kickstarter.com/projects/ldi/little-devil-inside?ref=user_menu
The game is now being built with Unreal Engine.
It seems you never initialize your floatMove Array.
Something like this:
public float floatMove = new float;
Input.GetMouseButtonDown is a method and should be called with parentheses.
0 is the identifier for a left click.
There are many ways to do this. You could create an abstract card class which contains all logic that can be applied to every card and then make...
Just set the parent transform after the prefab.
public static Object Instantiate(Object original, Transform parent);
You can also store a...
Please post the code directly on the forums and use Code Tags to format it. It makes it easier to analyze the code.
Probably your 'gameCodes'...