A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Bakery now have realtime light support ?
Glad to hear this news, can't wait to try out the new v3 .
looks cool man.
post processing stack is terrible for lwrp. huge fps drop.
why this package is depreciated ? looks cool though. please come back.
getting this error, using unity 2017.3.1
Assets/xARM/Components/xARMProxy.cs(60,27): error CS0117: `UnityEditor.EditorApplication' does not...
ok, i will wait for that release for now.
Hi, does LWRP support means that this tool will work with mobile devices ?
how to bake lighmap prefab?
For this you can use Shader Weaver or Shadero Sprite which works best for sprite manipulation .
any preview copy available ?
how can i create a glass texture in surforge for a plane?
one more question, how can i add custom detail meshes ?
ok understood, surforge is only for hard surface texturing.
is it possible to achieve texture like this?
pls update this addon for latest version of maya
yep that did the job, thnx
did a quick render but its not lighting interior of the building, i added skylight only. any help?
I get this message: could not export texture where i have already enabled read/write check boxes for the texture.??