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I have the same problem
And how to check when ragdoll turns on? (with PuppetBehavior Unmapped)
I tried to use head.state.pinWeightMlp but it is always 1
I did it with "Normal Mode" to "Unpinned"
Thanks, I got it. Is it possible to smooth the restoration? I tried to change the Regain Pin speed, but it still happens
I am currently doing this
void OnCollisionEnter(Collision other)
if (other.gameObject == bot)
И как вы можете проверить, что марионетка ответила на удар, чтобы вернуть его в состояние анимации?
HI Partel-Lang, !
Perhaps with the help of your plug-in create a realistic physics of getting a strike? If you do as shown in the demo (hit in...