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I have 3d scan mesh that I want to texture dynamically based on the view perspective. One perspective view + background texture at time)....
Quick question - is it possible to change texture to one from an array ?
Or even better from video ?
Hi quick question - is it possible to use ArKit functionalities, as a native plugin and then use them in WebGL build?
we're close to releasing beta of our design tool for creating AR applications straight from VR headset.
Please comment if you are...
Are you aware of any other methods of using Kinect animations (saved as point clouds) with your plugin?
Or is this one anyway the most convenient ?
Hi quick question - will animated Point Cloud file from Brekel (like the sample:...
quick question - I want to build iOS app built with animations from Brekel.
Just wanted to make sure if PointCloud2Mesh works with animations...
The most impressive opportunity is in combining CoreML with ARKit itself- just imagine being able to place all important game elements based on...
Hi guys !
We're launching Early Access on Steam next week, and I thought you might like what we've created so far.
We're working on a social...
I am just preparing for releasing my VR app on STEAM.
I've found that process should start with contacting email@example.com...
That already would be great - once you will add this feature, let me know- I will buy it :)
I am curius if anyone of you have already tried to use Oculus VoIP solution on HTC Vive platform ?
Otherwise do you know any other...
Ok, let me know if one of your update will add that kind of functionality.
I wanted to buy your asset, but firstly need to make sure if it supports what I want to achieve.
From user perspective, I want to give...
I am having problem with keyboard which is drawn on top of everything - even on top of text which I want to edit.
Thank you so much, I will take a look and come back to you if it will be necessary.
It looks neat, where can I find this shader ?
I am searching for solution to convert 2d images into 3d objects.
I've been doing some research and so far most promising solution which...
so I am having an issue in the WebGL build on Unity 5.3.5f1:
What I want to achieve is simple being able to tab between different text fields...
Ok, so I have a huge problem, here's whats going on:
I have Unity 5.3.5f1 and after importing your chat asset (1.0) everything works great....