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How do you get the 2.0.1-preview.1. I don´t see it in the package manager.
As mentioned in my post above, I can create a Webgl-Build and upload to Facebook but if start the game, i get this error:
I´m shure is...
Currently i am testing Unity 5.5.0b9 for Facebook.
I can create, uploade und play if i use in the Build-settings: Facebook -> Gameroom(Windows)....
The german version of the page:
shows me this content:
Launch deines Spiels in...
I don´t get any error, if i upload to Facebook.
Only a guess: in your error message i see "OAuthException". Have you configured the params in...
That´s really strange!
I created a scene, only a cube. After "Build and Run" first Windows reports a crash, but at last the app starts. Then i...
I have downloaded 5.5.0b9 last week and i got the same error. Yesterday i have downloaded again frome Facebook and now it´s okay.
I think you should use: ()
public IEnumerator Cool()
The video "Exploring the Blacksmith Environment" seems to be "private".:(
Sorry for my previous post! But the workaround isn´t a workaround.
Okay, you can open a scene. But you can´t open a project in the editor or...
I have the same problem on my Windows 10 32bit. But it works on my Windows 7 64bit!
May be a 32bit problem.
But for me there is a Workaround:...
AFAIK in Unity 5.3 this will be possible.
See Roadmap 5.3. : Networking Hostmigration.
But i am not shure!
Have you added the online scene in the build settings?
1 tip - 2 happy users!!! Thank you!
I got the same error; now it works!
If You want to achieve something like in the video "PhysX vehicle demo" , there is a example in the "Standard Assets Example Project". You don´t...
Since yesterday the "Networking Lobby Example" is available:
Just saw, that the Network LobbyManager Example is here:
I´m not shure, but this happens for me, when the scene is not in the BuildSettings.
I think in the video at 25 min they are using the NetworkStarter-project, which you can find in UNET Sample Projects here in this forum. It works...
there is no 5.0.0p4, because since 1. April 2015 there is 5.01f1.