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Thank you! this is awesome.
Honestly, if you present a demo as the representative of the future of graphics in unity. Don't lie about the things used within the demo. It's...
Afak the only engine that let's you bake at runtime is UE4.
Unity doesn't have this .
Can we Get a solution!? pleaseeeeee
DUDE, thank you, you just made my day!
I have been looking everywhere please make this available!
it happened when opening 3ds max, i'll try to reproduce it for you.
The error was inside 3ds max, just complaining about a string value, not...
not sure if this has been reported but i had to add this to one of the maxscripts to get it to work on my end.
The Real MVP.
Damn am I late for the free give away!?
you should do the same with your attitude. it is helping solve nothing.
but won't the old basic setup be available as a choice as well? (i thought i read that somewhere). And I'm sure the asset store will be brimming...
what fixed this issue for me was, clearing my baked data and resetting my UI layout.
Any news on a Beta? or is it safe to use the Prototype?
Hey guys, so is the fix in 2017.1.0p5? didn't see it in the notes.
EDIT: aw crap just saw the comment above!
just want to add to this, and say thank you for working on a fix, i wish i could send logs, but they seem to not be getting created when the crash...