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How should I create PropertyAttribute and PropertyDrawer to show ScriptableObjects in dropdown menu in Inspector for both selecting...
That link is your profile.
Is there any way to modify your shader to work with cubes ? Like sides go up and down exactly same as surface wave.
Any idea ?
Hey guys, I've written a property attribute and drawer for Scriptable Object dropdown.
The problem which I have is multi editing part. When I...
What is your suggestion to solve this problem which water blocks don't look like this ? (Look at sides)...
Thanks for the reply.
Can I have just that intersection without any water texture for the sides ?
I want to know if it is possible to achieve something like this water block side by your shader ?
I think they should fix it.
I'm working on PropertyAttribute which draws custom editor for array of custom class.
I've seen in many topics which PropertyAttribute...
Could you provide any link, piece of code or anything helpful which how I can use GenericMenu for multi selection dropdown menu ?...
Thanks, although I don't have any idea how to achieve it in blender :D I will find it.
I added more vertices but now I have this problem (The left one)
Thanks. It solves the problem.
I solved that scaling problem.
Just one thing, for better waving I should add more vertex to the plane ?
It is a material setting:
By your plane it looks like this:
But my plane with that...
I just made it finally :D
But it doesn't look right in Unity and by your shader. What is the problem ?
Can you tell me how can I paint vertex in Blender ? (I know how to paint but I have some problems with subdividing, I want...
I'm curious why you didn't use mask texture instead of vertex painting for achieving this kind of intersection.