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Thanks a lot for the feedback everyone.
We decided to continue with the Oculus Go, it offers a bit more flexibility in our case. A major factor...
I was wondering if anyone has experience developing for the Oculus Go.
At the moment I'm in pre-production for a (storytelling serious game)...
Good to hear you found a solution!
I wanted to do the same thing recently so I changed the HelloARController script with the help of this video:
Basically, you will have to...
Great, good luck with your project!
Sorry, I haven't visited the forum for a couple of days.
Did you solve the reflection issue? Other than textures and lighting settings, I can't...
Ok, and did you go into the Textures via theTerrain settings in the inspector?
How does the terrain texture look like? Did you change 'metallic' and 'smoothness' settings?
I don't see any issues with your model. However, wouldn't criticism also depend on intentions?
Don't be afraid to make mistakes, do something out...
Thanks a lot @hippocoder , will definitely take the feedback into account.
1-3: Yes, definitely needs improvement.
4: I did not realize this but...
Thanks Patrick, very useful feedback!
This is my first 'finished' project in Unity and Cinemachine. I saw some cool science fiction videos on Vimeo after Cinemachine and Timeline...
Running Recorder on 2017.3.03f produces the following error:
An empty mp4 file is written to the chosen location....
I will do my best again next time :D
Edit: Full video can be seen here:
Found another solution in this thread: https://forum.unity.com/threads/twinkling-edges-around-gameobject-mesh.509666/#post-3341160
Thanks a lot!
I changed the suggested settings but it didn't help. However, your idea of recording at 4k followed by a downsample did...
Thanks botumys, very useful to get an idea about specs vs performance.
I'm just starting with Unity+Cinemachine on a laptop but may upgrade later...
Very nice and I really like the effects you've put in there. Also impressed with the realtime rendering. May I ask your computer's specs?
Sorry for kicking up an old thread but I was wondering if you ever found a solution @Shadowing ?
I'm pretty noob, having the same issue (posted...
Thanks for the idea, just tried that too but it didn't make a difference.