A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
I've just imported Megacity to 2019.1.0f2 and it works fine even with Visual Studio 2019! Getting solid 60fps in editor with i9 9900k and gtx 1070.
public void ToggleMusic()
bool isOn = musicButton.GetComponent<Toggle>().isOn;
musicSource.mute = !isOn;
When u change musicButton.GetComponent<Toggle>().isOn it runs ToggleMusic() and toggle music back to off.
@karl_jones what do you think about this approach https://forum.unity.com/threads/idea-to-make-asmdef-assemblies-actually-usable.607858/?...
Win10 UWP as I also need UnityEngine.Windows.Speech.
Tried both x86 and x64.
I have similar problem but with [DllImport("user32.dll")]
Was trying to use this https://github.com/Elringus/UnityRawInput
There's probably no way that what I'll describe here wasn't mentioned before but here it goes:...
Non-persistent listeners are not visible in inspector.
Zooming game view makes everything pixelated as it shrinks resolution. Move camera closer to object instead.
Download Vector Graphics from Window/Package Manager, "All tab".
@rustum this should be added to the first post.
Everything works fine for me in 2018.2.0f2 on windows. Just had to download Post-processing and Cinemachine from package manager.
+1, I wish that every single internal class/method would be made public and just set to other namespace to hide it from high-level users....
Write UNetWeaver in that box on top of the page ;)
It's pretty weird that Vector.shader looks almost the same as Sprites-Default.shader, they work interchangeably and only difference is:
Somehow I can't find any :(. Spine (and Dragonbones) has only:
Google gives me a lot of css, js and smil animators for web usage. Tried...
I've made little tool that copy-pastes skin data, making sprite switching easy:
SpriteSkin Extensions Github
Btw It took me some time to...
I've noticed that it's possible to make frame by frame animations using imported Svgs. Is there any software that supports skeletal animations and...
Any idea why it's not working in Unity 2018.1.6f.1? I only see ctor(); in console. Tried both setting active scene in Hierarchy window and from...
Actually Cursor changes it's position (distance) when Control points are changed :).
1. Set cursor distanceRatio to 1 (after few...
Hi, great asset. One small bug I've found is that Cursor component doesn't work/start if points are created in runtime. Setting distance to 0...