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Same here. Unity IAP stopped working for me after updated to 2017.2.
Same problem here with macOS High Sierra and 2017.2.0f3.
None of the workarounds here (Re-importing, disable stripping...) work for me. Of...
In my case I have a lot of virtual currency products in my game, so it would be great to have some support for offline localization!...
I haven't updated to 4.0 yet, but I see in the release notes that support for SmartLocalization is removed in 4.0. Is there any other...
I have an issue with bluetooth controllers both in iOS and Android. Input.GetJoystickNames ().Length is always returning 0 when running...
It is working now, for some reason I had to add all frameworks manually to unity cloud build (following your suggestion on step 2)...
thanks for the response! The problem here is that previously the build worked without a problem and suddenly it stopped working....
Description of issue: iOS fails to build
Unity version: 5.5.1p2
XCode version: 8.0
Source control: GIT - Bitbucket
Local build platform: MacOS...
I'm working on a basic 2D game (no climbing or ledge hanging) and I realized after update to 1.9.2 my character is walking slower when he...
Any chance you support Ultimate Mobile? It includes an Unified API for in App Purchasing for IOS, Android & WP8
Same problema here!
I imported the package again and also the OpenIAB package and it seems it's working now :)
Well, the data is saved, because if I close and reopen Unity, the behaviour is the same:
if I play the store scene, the data is...
I just bought your asset and I'm trying to implement it in my project. I am having a problema (I'm sure it's my mistake, but I don't...
Thanks, I got your PM, but it's working now. It was just a silly mistake I made :P
Sometimes, sleep can help I guess :)
First of all, thanks for this great plugin!
I have a problem with 2d Toolkit and the Pause Group Time. I have created a group with a...
No, it's not working, but I have it solved thanks to the code you posted, anyway :) ignoreInput is all that I needed to made it work....
Of course! Tomorrow is great!!! :)
Hi, I'm using 2D toolkit UI
First of all, thanks for Mad Level Manager! It's saving me a huge amount of time and it's working great! I have a doubt, though (a...