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LOVED that reveal of the first zombie where you see him walk away.. didn't realize he was a zombie. Well played, sir. Well played.
More asset creation going on.. gas mask this time.
(still a WIP)
It's low poly, so most of the cloak part under the arms have little to no vertices, so they just stretch to meet up with the verts at his side. In...
showing off the first non-test clothing equip
Finally got the character customization programmed to a place where I feel comfortable treating the mesh as final, so I'm going back in and adding...
Very cool stuff!
Man, he is taking those right in the junk!
Looking good man, keep it up!
Yep, I agree. It's a WIP.
Playing with shader settings :D
Looks great! Do you have a site or dev diary on here that I don't know about? I'd love to check out your game.
Ok, yes you should really build this. And since it's such a creative thing, consider doing alternate modes too like time trials, story (normal)....
He might be overcompensating... XD
I figured it out. I can't remember now what it was but it was something dumb. :D
Very moody, love it.
Getting character color and mesh customization functionality up and running. :D
Yeah I've heard Blender is weird to get used to by comparison. I definitely struggled with the keyboard shortcuts, and I still have to google some...
Thanks for the info, aer0.
I'm new at this, but right now for the sake of keeping memory footprint down I am instantiating only the body parts I...